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Tim Broadwater

Tim Broadwater

Certified UX Unicorn

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Category: UI/UX

PPM Research Findings

PPM Research Findings

This case study encompasses different research methodologies employed by UserGoodness for The Pantry Plus More’s website redesign. Insights generated from this case study are intended to inform branding, content, logo, and website design.

UserGoodness conducted user interviews with volunteers to … Read More

Posted on January 23, 2019March 28, 2020Categories Data, Design, UI/UX, Website
Tips for UX Battles: A Game Walkthrough

Tips for UX Battles: A Game Walkthrough

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Originally posted on UXmas
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Table of Contents:

I. Introduction
II. Player Versus Player (PVP) is a Nightmare:  Team Battles = Dream Battles
III. Choose Wisely: Warp Zones vs. Levels (of Effort)
IV. Prepare for Long Boss Battles
V. … Read More

Posted on January 10, 2019February 12, 2019Categories Leftovers, UI/UX, Usability Testing, Workforce
Are there users in your UX?

Are there users in your UX?

I want to discusses why there is a persistence of people — clients, developers, DevOps, project managers, product owners, stakeholders, system engineers, and more — who don’t know what User Experience (UX) entails.

I also want to discuss how UX … Read More

Posted on August 12, 2018January 30, 2019Categories Technology, UI/UX, Usability Testing, Workforce
DIY Mobile Usability Testing Lab

DIY Mobile Usability Testing Lab

Usability testing is a way to get data about how people use designs, so that decisions can be made that hopefully provide a user with a great website, web app, gadget, or service experience. Usability testing is the major tool-of-the-trade … Read More

Posted on June 22, 2018August 7, 2019Categories Data, Technology, UI/UX, Usability Testing, Workforce
The Six UX Skill Categories

The Six UX Skill Categories

The term User Experience (UX) is very prolific right now, but a lot of people in various industries don’t know the difference between a professional who does UX Design versus UI Design (User Interface).

I would propose that instead of … Read More

Posted on May 22, 2018August 7, 2019Categories Design, UI/UX, Workforce

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